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SessionsFourFiveSix

Page history last edited by Scott 3 yrs ago

Session Four

  • BEGIN SESSION FOUR
    • (Session 3 discussion and recap)
  • The four approach the desert planet (Aduba 3) that's next on their list
  • They land in a secure docking bay
  • Met by X and X2; report the pirate attack. X2 asks for the recording of the droid... everyone suspects he's friendly with the imperials. Meanwhile, X slips Kader a note asking for a dinner meeting.
  • Everyone notices the posted sign: no blasters off the docking bay. They all comply.
    • Fix't is shopping for parts and finds what he/she needs
      • Fix't is harassed by an angry drunk human
      • Fix't ignores the gibes as long as possible... then agrees to meet the thug outside
      • When Fix't starts beating on him, the drunk pulls a knife
      • ... that skitters off his carapace
      • Matching the escalation, Fix't pulls out his pistol and shoots the drunk
      • As police quickly descend, Fix't calls his friends for help
    • Meanwhile, Cameron and Kader head off to sell the seeds.
      • On the way to the buy, they notice a Scout Trooper on a rooftop. They warn Renkov.
      • They meet with the seed buyer, a human, and note his contempt for aliens. Plus he hints at a widespread movement to put them in their place.
      • Disgusted by his attitude, they turn away.
      • They go to an Ithorian, who meets them only because Kader mentions that they bought the seed from (X), the Ithorian from the previous planet.
      • They talk price, the Ithorian talks escape. Basically, he'll pay them the same amount to get him out of the city as he'd pay for the seeds.
      • Reluctant to promise, Kader and Cameron let him know that they'll look into it.
      • They discuss the (familiar) situation-- broadcasts urging human supremecy, etc.
      • They also find out that it's the new government that's confiscating blasters.
      • As they're returning to the ship, they get a Fix't's call.
  • Meanwhile, Renkov is preparing the sensor mount, when he hears a noise.
    • He investigates and spots a figure duck behind an air conditioning unit.
    • He shoots the guy with a stun round and hits the outstreched leg.
    • Renkov claims his target and drags him down the ladder
    • Guy wakes up and mentions the sniper behind Renkov
    • Guy is a local, etc.
    • Renkov gets the call to meet Fix't. He locks up and goes.
  • Fix't arrested, taken for questioning
  • Cameron heads to the station, Kader takes the parts back to the ship (? I think)
  • Fix't is frustrating to interview; refuses to cop to random assault
    • Cameron shows and takes the accuser out for drinks
    • Cameron sets up a dinner meeting with hardass lieutenant
  • Renkov smuggles the scout trooper armor out to Cameron
    • Cameron dresses up & demands the prisoner's release, refusing to sign forms
    • Fix't walks out with the scary "Scout Trooper"
  • Dinner time; Cameron and Kader head out to their meetings.
  • Return to debrief
    • Kader reports that the few good people are being shoved aside
    • Cameron reports that corruption is widespread
      • Cameron proposes bribing the gov't for Ithorian and other businesses

(return to NewRepublicAgents page)

 

 

Session Five

  • (Discussion and recap)
  • BEGIN SESSION FIVE
  • The group discusses their options
    • Renkov and Fix't get to replacing the sensor suite and tying in the ion cannon
    • Kader and Cameron rent an enclosed land speeder
      • They grab the Ithorian and his stuff, take him out of town
      • On the way they encounter a large vehicle w/ lots of people
      • They alter course to avoid the ambush vehicle
      • Ambush vehicle pursues
      • Turn and face the pursuit
      • Cool repulsor lift to the hood of the ambush car scene; they go flying
      • We creep away while they head for town & call in backup
    • Their backup is a pair of TIE fighters
    • Our backup gets there first; Renkov and Fix't order the ambushers out of their speeder
      • As they return to town, the TIE fighters show up
      • Renkov stalls them, searches for wounded, etc.
    • Kader and Cameron drop off their passenger and turn back
    • Renkov continues to play dumb, until Fix't unloads on the TIEs
      • Quick brutal fight; the TIEs fall to the sand due to ion overload
      • But they too call for reinforcements...
    • K&C speed into the cargo bay; Cameron misjudges and slams into the wall
    • Go go go
      • Pursuit; space fight; 2 more TIEs down. (Total: 3 KIA, one fled)
    • Nasty patrol cruiser approaches from over the horizon
      • It keeps firing, but Fix't dodges while Renkov calculates and Astrogation course
      • (A few CP are spent keeping us alive...)
      • Whew, hop out just as it's finding its range
    • After short hop, we decide to alter our course and aim for System Five next. (To outrun pursuit, expectations)
    • Planet 5 is home of the Nighri; surrounded by lots of Thrawn's forces
      • They hail us, claim this is restricted Imperial space, order us to heave to
      • We turn and run as they launch fighters
    • We decide to do a quicky of Kubindi on our way back
      • Fix't has been listening to rumors about the Barabel (System 1) smuggling her people's body parts to Kubazians (this System 4). We decide not to get too close.
      • They're not subject to the propaganda that marred systems 2 and 3.
      • Satisfied, we leave.
  • We return to Mon Calamari
    • We dock w/ a ship and relax; we have a while to do our own thing
    • Tomorrow we'll debrief.
  • END SESSION FIVE

 

Session Six

  • PCs have about an hour before the briefing
    • Kader checks on his girlfriend; others prepare for the meeting
  • Meeting: General briefing on the tibanna gas situation with the fleet. Assign us infiltration & acquisition mission.
    • We're to travel incognito to Cloud City via a luxury cruiser. We have 48 hours before we have to catch the transport.
      • Our contacts on cloud city will consist of Lobot (Lando Calrissian's aide) and two maintenance workers.
      • We discuss roles; the default assumption is that we'll travel as gamblers.
      • By the time we finish, we're posing as a gambler and his bodyguard, a doctor and his alien "nurse".
    • We break and prepare for our roles.
      • We also acquire doses of salmonella, to incapacitate the stormtroopers onboard.
      • Extensive planning and contingency planning. We agree to seperate, so as to keep plausible deniability about each other's actions.
  • We board the ship.
    • Renkov plays his flamboyant gambler role well; begins a rivalry.
      • Cameron sticks to his role as Renkov's bodyguard.
    • Fix't starts exploring the ship systems, easily evading the firewalls and taking inventory of the ship's resources.
    • Kader studies up on convincing terminology to play doctor more authentically.
  • Day 2
    • Renkov takes a day-spa day to slow the hemorrhaging of money from gambling.
    • Fix't enjoys some meddling, canceling Renkov's rival's seat at the captain's table and replacing it with an invite to Renkov.
  • Day 3
  • Fix't takes over the camera feeds and prepares to aid Renkov's gambling.
  • But first... a neighbor comes to the "doctors" in a panic-- they're having a baby, right now.
    • So Fix't and Kader play doctor; fortunately, the couple is distracted (with giving birth and all), and there are no large slip ups. Healthy baby girl.
    • Meanwhile, Renkov slowly and repeatedly antagonizes his rival.
    • Eventually Renkov and his rival coalesce in a card match.
      • The stakes are modest to begin, but soon spiral upward.
    • Finally, the rival snaps and attacks Renkov. Cameron steps in and starts knocking the rival around.
    • After taking a few blows, the rival's out. But his two buddies decide to teach Cameron a lesson.
    • They beat on each other... after several blows, one goes down.
    • Cameron gets a cracked rib and a bloody nose as he deals with the other.
    • Renkov tries to help Cameron out, but shocks himself into unconsciousness with his shock cane.
    • As Cameron and the remaining bully boy slow down, security arrives and starts beating the bullyboy down.
    • Cameron guards his boss until he rises.
    • Renkov berates Cameron for letting the bully through...
  • (END SESSION SIX)

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