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PlanningArchive

Page history last edited by ScottM 3 yrs ago

Planning

What is everyone thinking about for characters? Here's what I remember hearing- please correct or update if I have your ideas wrong. Expand on them if you have more ideas or details. [Also, to clarify: most of this page will be deleted/archived once the game begins. This is just a social place and future home of links to our characters, etc.]

 

Fuzz: A special ops/assassin/psycological guy from the core worlds. Modeled on his Shadowrun character, but with a full intention to modify it to match the Star Wars universe.

 

Kevin: A hot shot pilot.

- I'm thinking not so much a primary pilot, but can also Pilot, more a slicer/blackmarketeer, not exactly smuggler but has been known (but never been proven) to smuggle from time to time. Big on forgery and hacking.

- Cool twist, completely changes how I'd been thinking of your character. Forgery and hacking sound like an interesting focus... kind of the breaking and entering specialist of the group? --sdm

 

Jennifer: Mentioned two character concepts.

  1. A talented mechanic with an almost intuitive sense for machines.
    1. I'm not sure this one's a particular interest of yours... more a role that the game supports well. -sdm
  2. A musical artist with a thirst for revenge
    1. I do wonder how this one would work for us... I guess it all depends of what "mission structure", if any, we decide on. I think an ex-artist, turned angry and vengeful, could work pretty well. --sdm

 

Scott: Very undecided. I'm currently considering:

  1. A force sensitive young man, who has a knack from experimentation rather than training.
    1. I'm currently leaning toward the diplomat idea, not this guy. --sdm
  2. A diplomat fresh from the front lines. Maybe a fighter in the rebellion who took a nasty shot that retired him from line duty. I see him as charming, capable-- and unorthodox.
    1. Maybe he'll have a collecting quirk... or just love seeing new worlds. --sdm Not bugs I hope ;-)jdm
    2. I can see you playing either, though the diplomat might have more story hooks. -jdm

 

 

 

Coordination:

  • Ben
    • Is there anything big we're missing character wise?
    • Are you imagining a type of mission that'll require any specific skills?
    • Ships-- Will we pick one, be assigned one for specific missions, or what? Hitchhike?

 

  • General:
    • Is anyone planning on being an alien, or are we looking at four humans?
      • (I'm open to being an alien-- are there any that are common Galaxy wide? --sdm)

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